As we all may have experienced, “No Response” of either a mobile application or an electronic system can be very annoying and sometimes frustrating. Being a Dinsafer, we take our customers experience very seriously. That’s why our R&D team has spent a significant amount of resources to try to tackle this issue.
After months of research, development and tests, we are now finally meeting our target – 1 sec of system latency. With adoption of Google private cloud server, our system has been distributed to all of continents in the world. This not only ensures customers gaining access from the closest server node to their location, but also provides users with better security and privacy protection. In addition, P2P networking technology has been implemented to allow devices communicate with each other without routing to the central server.
To get a taste of this new improvement, please contact: firstname.lastname@example.org.
System latency essentially indicates the efficiency of communication between devices and servers. Long latency usually leads to a poor user experience, which can affects customers’ decision in purchasing the product.
A cloud server is powerful physical or virtual infrastructure that performs application- and information-processing storage. There are two major types of cloud: public cloud and private cloud. The latter is considered more secure with higher levels of control for the owner fundamentally.
It stands for “Peer to Peer”. The “peers” are computer systems which are connected to each other via the Internet. Information can be shared directly between systems on the network without the need of a central server. This technology is designed to reduce the overload of central server and thus increase the stability and efficiency of the network communication.